Optimize Floter Performance: Tips and Tricks
In today's fast-paced mobile world, the performance of an app is crucial for success. Users expect a liquid, responsive and appealing experience. Long charging times, jogging animations or a sluggish user interface quickly lead to frustration and ultimately to uninstall the app. Right here, the Flutter App Development starts. The UI Toolkit developed by Google enables the creation of native apps for mobile devices, web and desktop from a single code base – and with a strong focus on performance.
But even with such a powerful framework as Flutter, there are falling knits that can impair performance. In this post, we will show you proven tips and tricks on how to optimize the performance of your floodter application and thus ensure a first-class user experience.
Fundamentals of Flutter Performance
In order to understand the performance optimization in Flutter, it is helpful to know the basics of functioning. Flutter aims to achieve a constant image repetition rate of 60 frames per second (fps) or even 120 fps on supported devices. This means that only about 16 milliseconds are available for each frame to perform all calculations and rendering. If this time is exceeded, it comes to "Jank" – thus to backpackers and skippers in the animation, which significantly reduces the perceived quality of the app.
Most performance problems in Flutter are caused by unnecessary rebuilds of widgets. A rebuild means that a widget and its subordinate widgets are redrawn. The aim is to minimize these rebuilds as far as possible and to redraw only the parts of the user interface that have actually changed.
Best Practices for a Powerful Floter App Development
The following best practices help you avoid frequent performance cases and get the most out of your flooder application.
Use 1. const wherever it is
One of the simplest and most effective ways to optimize performance is the consistent use of the const keyword. If you declare a widget constructor as const, tell Floter that this widget will never change. Flutter can then temporarily store this widget and reuse it in subsequent rebuilds instead of re-creating it.
♪ // Bad: The widget is rebuilt at every rebuild container(s) EdgeInsets padding.all(16.0), child: Text('Hallo World'), )
// Good: The widget is intermediately stored and reused const container(s) EdgeInsets padding.all(16.0), child: const Text('Hallo World'), ) ‘ ♪
2. Optimize widget tree
A deeply nested widget tree can lead to cascade rebuilds where updating a single widget a whole series
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Groenewold IT Solutions
Softwareentwicklung & Digitalisierung
Praxiserprobte Einblicke aus Projekten rund um individuelle Softwareentwicklung, Integration, Modernisierung und Betrieb – mit Fokus auf messbare Ergebnisse und nachhaltige Architektur.
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